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dc.contributor.author RIOS HERNANDEZ, CLAUDIA MONSERRAT
dc.contributor.author JACINTO VILLEGAS, JUAN MANUEL
dc.contributor.author PORTILLO RODRIGUEZ, OTNIEL
dc.contributor.author VILCHIS GONZALEZ, ADRIANA HERLINDA
dc.creator RIOS HERNANDEZ, CLAUDIA MONSERRAT; 827906
dc.creator JACINTO VILLEGAS, JUAN MANUEL; 376138
dc.creator PORTILLO RODRIGUEZ, OTNIEL; 200178
dc.creator VILCHIS GONZALEZ, ADRIANA HERLINDA; 121524
dc.date.accessioned 2022-02-17T00:09:04Z
dc.date.available 2022-02-17T00:09:04Z
dc.date.issued 2021-10-13
dc.identifier.issn 2076-3417
dc.identifier.uri http://hdl.handle.net/20.500.11799/112318
dc.description.abstract Virtual environments (VEs) and haptic devices increase patients’ motivation. Furthermore, they observe their performance during rehabilitation. However, some of these technologies present disadvantages because they do not consider therapists’ needs and experience. This research presents the development and usability evaluation of an upper limb rehabilitation system based on a user-centered design approach for patients with moderate or mild stroke that can perform active rehabilitation. The system consists of a virtual environment with four virtual scenarios and a developed haptic device with vibrotactile feedback, and it can be visualized using a monitor or a Head-Mounted Display (HMD). Two evaluations were carried out; in the first one, five therapists evaluated the system’s usability using a monitor through the System Usability Scale, the user experience with the AttrakDiff questionnaire, and the functionality with customized items. As a result of these tests, improvements were made to the system. The second evaluation was carried out by ten volunteers who evaluated the usability, user experience, and performance with a monitor and HMD. A comparison of the therapist and volunteer scores has shown an increase in the usability evaluation (from 78 to >85), the hedonic score rose from 0.6 to 2.23, the pragmatic qualities from 1.25 to 2.20, and the attractiveness from 1.3 to 2.95. Additionally, the haptic device and the VE showed no relevant difference between their performance when using a monitor or HMD. The results show that the proposed system has the characteristics to be a helpful tool for therapists and upper limb rehabilitation. es
dc.language.iso eng es
dc.publisher Applied Sciences - Special Issue Advanced Technologies for Assessment and Therapy in Rehabilitation Medicine es
dc.rights openAccess es
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/4.0 es
dc.subject rehabilitation; virtual environment; user-centered design; user experience es
dc.subject.classification INGENIERÍA Y TECNOLOGÍA es
dc.title User-Centered Design and Evaluation of an Upper Limb Rehabilitation System with a Virtual Environment es
dc.type Artículo es
dc.provenance Científica es
dc.road Dorada es
dc.organismo Ingeniería es
dc.ambito Nacional es
dc.cve.CenCos 20501 es
dc.type.conacyt article
dc.identificator 7
dc.relation.vol 11
dc.relation.año 2021
dc.relation.no 20
dc.relation.doi https://doi.org/10.3390/app11209500


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  • Título
  • User-Centered Design and Evaluation of an Upper Limb Rehabilitation System with a Virtual Environment
  • Autor
  • RIOS HERNANDEZ, CLAUDIA MONSERRAT
  • JACINTO VILLEGAS, JUAN MANUEL
  • PORTILLO RODRIGUEZ, OTNIEL
  • VILCHIS GONZALEZ, ADRIANA HERLINDA
  • Fecha de publicación
  • 2021-10-13
  • Editor
  • Applied Sciences - Special Issue Advanced Technologies for Assessment and Therapy in Rehabilitation Medicine
  • Tipo de documento
  • Artículo
  • Palabras clave
  • rehabilitation; virtual environment; user-centered design; user experience
  • Los documentos depositados en el Repositorio Institucional de la Universidad Autónoma del Estado de México se encuentran a disposición en Acceso Abierto bajo la licencia Creative Commons: Atribución-NoComercial-SinDerivar 4.0 Internacional (CC BY-NC-ND 4.0)

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